I too was hoping for something about the 25-cents-per-play video arcades, I was partial to Xevious and Gravitar. (Which are still available in one form or another, either on PC or Playstation). Except, I was already not a kid at the time, late 1970s to mid 1980s peak game arcade experience. Maybe the title should include "games their grandparents love".
My kid wanted to try my Robotron 2084 standup in the basement. He first got confused by the lack of continues, then just gave up because he was playing for free.
> I'm not even a "car guy" but I sure would love to have one of those GT40's from Ford vs. Ferrari. (With a working door :))
Ah... I looked into that.
Good news: Ford sold the rights and the tooling for the GT40 (and hence lost the right to use the name "GT40", which is why their modern "GT40" is called simply "Ford GT") and a company called "Superformance" still creates new Fort GT40, which are nearly entirely compatible, parts for parts, with the original ones.
The Superformance cars are more than "replicas": they like to call their cars "continuation cars" (for they're made with the original tooling and they do own the rights to produce the GT40 and AC Cobras).
It's not the "real" thing in that they aren't from the 60s/70s, but then you can have one for 100 K (Superformance AC Cobra) or 200 K (Superformance GT40) instead of millions.
I've got a few cars and may buy a Superformance AC Cobra at some point. They even have the old Carroll Shelby chassis number starting with "CSX". The other AC Cobra replicas don't get to have a chassis starting with the elusive "CSX...".
They now have a mostly functional interpreter. This should turbo-charge tight write/test/write/test loops. I wish I would have had it when I wrote my last mid-sized Crystal project.
Has Nintendo released officially, or leaked, the RTL for any of the processors in the SNES? If someone could get their hands on that, then the emulation authors should be able to achieve perfection.