The moment when I first played doom hasn't been equaled since. Except maybe the first time I played Quake. Since then, nothing really made me realize that I was looking at the future. Graphics keep getting better but it all seems like it's been done before.
I agree completely. Doom and Quake(world) are the only two games to make my jaw drop. Nothing has rivaled it since and I still remember it distinctly.
I ran it on my 386 with 4MB of RAM (had to use QEMM just to free up enough conventional RAM) and in multiplayer I had to set it to postage stamp size on low quality to keep it fast enough for everyone on the game.
Playing 4 player over modem (with proprietary ACPi software/hardware) was amazing! I paid long distance to call the BBS's that supported it!
I do remember Descent via Kali over modem was also the first truly large scale multiplayer game I played over the modem (with the exception of Air Warrior, which was amazing even over 2400 baud) -- where as Kali required 14.4k at least.
If someone gets their financial advice from a guy pretending to be crazy on TV, like some kind of used car salesman, they need to pull their heads out of their asses. Jim Cramer is entertainment, he's not going to make anybody rich. People who think he lost them money need to shut the fuck up.
I don't think there's any way to improve snipd.com. The fundamental problem is that it's hard to understand what exactly snipd does. I'm a computer expert and I still don't understand it.
Videos are poor solutions, because they require the user to follow at the video's pace, and pace is very hard to get right.
The more general problem is that most people don't know why clipping things is easier than just copying and pasting. (It's worse on the Mac, because cmd-shift-Y automatically clips to a sticky note, meaning the online solution isn't adding much at all.)