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Both are correct (unrelated). MAC address is randomized when scanning for wifi networks, and if you ask iOS for the device MAC address, the SDK will return a fake MAC.


Xcode project files are still saved in this style of plist.


That is the convention officially endorsed by Apple (https://developer.apple.com/library/ios/documentation/Cocoa/...)


Worth noting that Letterpress is not implemented in UIKit, it's pure OpenGL (http://www.imore.com/loren-brichter-talks-opengl-tweetie-let...).


Will this make easier to make games like Letterpress?


It sounds like UIKit Dynamics will make things like flicking tiles around a lot easier to implement, without creating a physics engine from scratch... And UIKit is generally more friendly to flat designs... And the whole game engine thing is built in now.

But the real value of the best games comes from game-play dynamics, and not just how well the app simulates physics. Hopefully these changes in iOS will allow game-builders to focus more on the things that really matter, rather than redoing the work every game needs to do.


As frustrating as it may be, an app that has that type of low-level access would probably be just as abused (if not more so) as push notifications. I can't blame Apple for not wanting to be blamed for the inevitable app that phones home your call log.


Soon enough we'll find out if most people _would_ 'steal' a car.


I've got nothing against your point on using the tools you know, but I can at least see where Apple is coming from with disallowing write once, run everywhere, especially regarding UI (think Java apps on OS X).


But doesn't Apple already have user interface guidelines to let them reject apps that (inappropriately) behave the same way on different platforms?


Just a brief description (hit up the website for more/tons of screenshots): This is an iPhone weather app that allows for a bunch of neat things like custom layout for pages (ie, see data where you want to), iOS 4 features (like background updating when your location changes), retina support, pinch to zoom radar, Weather Underground data, and a bunch of other things.


So I think what you're trying to say is that it's an international Communist conspiracy to sap and impurify all of our precious bodily fluids?


Anytime anybody brings up fluoride somebody else brings up Dr. StrangeLove, it might as well be a knock knock joke. I wish people would actually look into the science. People thought DDT was unquestionably great too.


Banning DDT was one of the stupider things the government has done. The EPA studies showed no reason for it; the first EPA administrator just up and did it - against the professional scientists' recommendations. Rachel Carson's Silent Spring, which was the original "justification" for it was pure BS.


I must confess, you have an astonishingly good idea there.


No, I'm saying it's a national capitalist trick to save a few bucks by risking your health.


> iPad is far superior for heavily formatted text

True in theory, not so much in practice. After having read a couple of books in iBooks, the books mostly seem like hasty OCR jobs (Ender's Game, while a fantastic book, definitely showed this). The iPad has the capability to do great formatting, but publishers don't seem to be doing a whole lot with it. For example, in Ender's Game, there's a little snippet of conversation before each chapter. In print it's very clearly differentiated with italics, the iBooks version lacks even that. Curiously, I seem to notice far fewer formatting problems with the Kindle app.


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