I played a ton of Rocket League and I think there's some non-obvious benefits to Psyonix being acquired by Epic Games that boil down to "Psyonix can be more focused on the core game".
Being acquired by Epic could reduce headaches in these areas:
- Logistics behind eSports leagues.
- Managing server scale, stability and performance.
- Managing platform cross-play.
- Managing publishing across multiple platforms.
I think that the logistical overhead of keeping the lights on is at the expense of Psyonix's ability to provide meaningful content updates and keep the core gameplay fresh.
When the Chromebook Pixel is configured to run Linux through Crouton/chroot, it displays a warning on reboot and will automatically reflash the machine to stock ChromeOS without intervention. Not a great option if there's a chance someone non-technical will try to use the machine.
This is what happens when you make everything an API and try to hide all of the details. People program as the docs tell them to, not realizing that what they're doing requires a hideous amount of complexity under the hood. It is sadly rare for an API to actually mention that a particular method is expensive.
Being confused is not particularly useful. One of those articles is old and the other mainly has a sensational headline. There's no evidence in the text that the writer knows what a keylogger is, but he does say "Click Turn Off and you’ll be free from the watchful eye of your own PC". He doesn't say "Click Turn Off and you’ll avoid having all your keystrokes stored on a Microsoft server."
In passing, yes, there was a keylogger in the Technical Preview version of Windows 10.
I tried to use Dropbox but it just didn't have what I wanted it to have. So, I find it to be not only replaceable, but awfully inferior to the x+y+z-style solutions.
A note that using extends Component will cost you the function auto-binding that [p]react.createClass provides. In my specific case, using extends produced code that read more poorly.
FWIW, I checked out at the "go install PostGres" pre-requisite. I'd prefer either being less opinionated about pgsql or making the dependency transparent via something like Docker.
I've not read all the documentation yet, but I'm assuming you can tell Nodal to use any arbitrary IP:PORT for the database, which would allow for Docker.
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Being acquired by Epic could reduce headaches in these areas:
- Logistics behind eSports leagues.
- Managing server scale, stability and performance.
- Managing platform cross-play.
- Managing publishing across multiple platforms.
I think that the logistical overhead of keeping the lights on is at the expense of Psyonix's ability to provide meaningful content updates and keep the core gameplay fresh.