I'm curios how much more difficult is generative 3D?
We are barely able to generate 2D 1080p images, without artefacts using diffusion methods. How much more complex is the jump to production grade 3D?
As someone creating re-usable 3D product models on Polymock @ https://polymock.com the bigest issue for me, is that you want your models to be editable. 3D modellers want to post-process and add tweaks to existing 3D models. Current AI generators lack this layering structures.
What I actually want, is a 3D generator for textures / materials. It should be a much simpler task for current AI.
At the moment, the state of 3D generators is slowly ripening for indie game developers. I'm sure that in the near future, the models will be high-enough quality to generate a basic character set.
Others have mentioned it, but I think NVIDIA has an edge in 3D synthesis
& rendering. OpenAI is arguable the leader in consumer text-transformers - I wonder the goal for releasing this POC (I don't think they will allocate any serious resource here)
Came here to ask this; it's essential to have this, as likely you'll do something like was demo'd in the video - start with a single list, maybe move to multiple. Note, the items disappeared.
After going full time and all in on the project, I am delighted to present the new & innovative way to create 3D animations, directly in your web browser.
For hackers out there who wish to know the stack - it's a 82K line codebase with React, Konva and ThreeJs and FFmpeg at it's core.
I hope the promo video explains the product, and I would love to hear your thoughts, ideas and questions.
What do you mean by desktop apps? To include desktop apps in our mockup examples? Or to create a stand-alone application for Mac/Windows? If you show us examples of what you mean, it would certainly appear on our todo list.
Hi. There is just no way to manipulate images without JS, with pure html/css. Even if we wanted to. Although, I wouldn't be surprised if someone does it.
It's exactly what I need to connect .py with .ts