I am curious. Curious for a glimpse into a private, quotidian aspect of other people's lives, and perhaps their priorities and foibles.
HN Meta nonsense: I'm interested to know why you want to know why other people find interesting something you don't find interesting!
HN arch comment: Oh, wait. I'm not interested to know.
I'm a UX designer & UX coach. I work for myself. I am looking for work/clients. I live in a small city more than an hour outside a big city.
My New England Winter morning routine:
1. Awake - Often long before "it's time to get up"
2. Check the time.
3. Think or sleep further or arise to read, watch, nap, or think.
4. Arise, usually at 6 a.m.; anywhere between 5 a.m. and 8 a.m.
5. Unplug cell phone from AC.
6. Put cell phone is it's "spot".
7. Dress.
8. Walk around the block.
9. Change into minimal layers.
* 10. Open all drapes.
* 11. Stretch.
* 12. 1 minute of intense exercise.
13. Put on water to boil/re-heat coffee already brewed.
* 14. Shower unless schedule dictates delaying shower until later.
15. Start preparing breakfast (oatmeal or eggs or yoghurt with things).
* 16. Clear off the dining table.
17. Get on the web (Note: home page set to YC S15 app).
18. Check email for anything urgent - about 2 minutes.
19. Scan 1st 60 HN headlines & save for later - about 1 minute.
20. Put away computer.
21. Finish preparing breakfast.
22. Sit down to eat breakfast.
23. Eat breakfast while reading the weekly newspaper from the (other) rural town where I spend some of each summer.
24. Turn on NPR for news and the three hours of classical music following.
25. Make the bed.
26. Take stock, make a list and get down to work.
* If my girlfriend is not gone by the time I arise, I defer these steps until I'm alone.
At the same time every morning, I interrupt everything at a pre-determined time to call my child with love and wishes for a good day.
You have taken the words right out of my mouth! I, too, would like to understand the reasons.
I just read the Chariot Lead Designer post with dismay. (https://angel.co/chariot/jobs/45415-lead-designer)
Now, the other comments are interesting, but speculative or general to the point of not providing applicable knowledge.
I will come back to see if anyone who set these terms will tell us their reasoning.
My interest is practical. I have been thinking about compensation lately in case I have the good fortune to: 1) get into YC S15 and 2) survive and 3) need to hire. Also, I mentor designers and so am a sponge for compensation data and explanations.
You might be able to get by with 90k, assuming you're frugal, though given the rents today, it would be wise to live outside the city. 60k would be a pretty crappy existence in SF these days.
I would want them to make a decent wage (much more than 60k in SF) for their hard, essential work. Whether they live in the "community" or not is irrelevant (except for their commute, in which case, yes). It won't lead to better education or a better experience for the children.
The salary range is the standout. That price range is in line with a junior agency position (read: someone who makes banner ads) in this area. Run of the mill lead design positions are typically in the 120-175 range at a small-med org.
Beyond that, no one piece is particularly offensive, but the post overall paints the picture that they're trying to hire an entry level, mostly visual designer and then put this person in charge of a significant part of their product, in what should be research-driven role with a senior title.
This happens often, because engineering driven companies don't always know what to look for and demand from a high level design hire, in the same way that lots of cube farm companies are bad at vetting developers. The problem is that for this sum, they're not going to attract the kind of candidates that know about that, know what the position should actually be, and who will realign the company in a sensible direction. They're going to end up with an entry level candidate who delivers what's asked for without knowing what's needed, and the world will have one more mediocre product to show for it.
Yes, I use FastMail, too. Who would use Gmail, when you can pay a pittance and keep strangers the F out of your business?
I pay for the performance and ease, too. The privacy comes in the bargain. +1.
Tuesday, Feb. 11, 2015, 10:24 a.m.
My view of the point of this story: Copying a design is efficient business. Implementing someone else's idea instead of creating your own is lazy and lacks integrity. Profiting from someone else's work, without attribution or mutual agreement is stealing, is unethical and lacks integrity. Apologizing for acting wrongly is an act of integrity. So is ceasing one's unethical behavior.
The rules are: Take responsibility for your potential and for your actions. Don't be lazy. Don't steal. When you act wrongly, acknowledge it, stop it, fix it.
• iOS app using Multipeer Connectivity Framework for personal medical information communication
• A healthcare social network
• Curriculum for my child and I to learn programming together - without spending all the time staring at screens. Using drawings, machinery, logic problems and so on.
• An online clearinghouse for running in Boston., Then D.C.
• Web back-end for tracking my $$ balances from SMS/email expense itemization: I send an email for an expense, it sends back my new balance.
Yes on HN. Because here are people I actual want to become familiar with and to. Like all my online presence, it is a public persona, not me in all my dimensions.
I made games.
I didn’t ask for anyone’s permission.
If you have the love and the drive, you can walk through that door on your own.
I will say some of my best and most popular/successful work was inspired when someone pissed me right the fuck off.
I think I’d be a crappier designer if I were male ... because I would have been exposed to fewer stupid assumptions about who I was and what I could do, which means I would have been less angry and less inspired as a result.
HN Meta nonsense: I'm interested to know why you want to know why other people find interesting something you don't find interesting! HN arch comment: Oh, wait. I'm not interested to know.