This is a genuine concern of mine! I don't want to build something that generates slop.
Rather, I think whenever we change the costs / process of things, new possibilities open up.
As an example, last night I re-watched Starship Troopers for the six-hundredth time. I'm a huge fan of Paul Verhoeven.
What if I could watch a custom edit of Starship Troopers on demand, and this edit surprised me with something new? I don't know exactly how this would look, but maybe it's interesting?
It's tough to predict the future and how things will change.
But I'd rather be participating in its creation, trying to make it better.
>What if I could watch a custom edit of Starship Troopers on demand, and this edit surprised me with something new? I don't know exactly how this would look, but maybe it's interesting?
What if instead of an algorithm designed to hold your attention captive to sell you shit, a feed of videos created to help you focus on what you aspire to learn / be / do?
We don't advance as a society unless people ask new questions. Having folk willing to spend some time answering those questions (in public, no less!) helps others. It's really, really damn hard to predict how advancements in one area can help another.
All that said, thanks for your interesting new question, and thanks for spending time on it :D
>What if I could watch a custom edit of Starship Troopers on demand, and this edit surprised me with something new? I don't know exactly how this would look, but maybe it's interesting?
There is a high time cost to actual video editing and managing the details well, quite different than generating one template/perception of it, which is more where social media slop is at.
Derushing in general is the most time consuming, so not only language pattern recognition but also image recognition: "From the rushes, extract all the sequences with bicycle crashes to give me a pile of clips to use in my edit" !
I film a bunch of skateboarding, and it can take tens of tries to land a trick. Similarly, there's usually an unique sound that signals a trick was finally landed.
Good multi-modal search and discovery is a huge part of cracking the editing problem.
Looks like https://kino.ai addresses that derushing stage, but as a specialized tool rather than as a function inside a video editor - which makes a lot of sense to me.
Tens? It sometimes takes my crew hundreds of tries (all on DV tapes).
How far have you been able to come with search for trick variations? It would be interesting to see a system that can reliably recognize what’s switch, nollie vs fakie etc. Then have it generate a list of all tricks for each skater and perhaps outstanding fails. Just some thoughts.
And that’s why I read the comments to see if anyone mentioned it.
To be able to literally take the source files used to put the video together and edit each piece individually would be great.
I wanted to create a car driving down a road covered in arches if greenery. I got lots of great options but I wanted a particular combination of options. If I could do something like that with video, that would be terrific
Author here. I imagine that being one of the components you can "plug in" to what I'm building.
Imagine taking in a prompt, which describes the video you'd like generated. At render time you pass along variables which get injected to describe the specifics for your audience.
We can then adjust the video edit according to that audience, including mixing generated and non-generated content.
That's right, but from the Greeks' point of view it was not luck: it was the diving fate, determined by the Gods. The modern equivalent is religious people who believe that everything is determined by the Jewish god.
Wouldn't the modern equivalent be scientific materialists who believe it is determined by luck? The ancient greeks believed that fate and consequence were determined by divine act, but not necessarily decided by them. You could after all find yourself a pawn in a power struggle between gods, or by being favored by one be used as a weapon against them by a rival or enemy. This is a really different conception of divine interference than what modern abrahamic religious people believe.
The abrahamic religions all more or less believe god is benevolent and acting in our best interest within the constraint of allowing us also to act freely. This seems fairly different both from what ancient greeks believed about fate and modern secular beliefs about luck and coincidence.
The secular belief of luck is that nobody is determining anything: no gods, no divine providence, etc. So, completely unrelated to the Greek beliefs.
As for modern religious people, everyone has a different version of what their god can do or not. Theologians may spend their whole lives trying to support one version of another.
Not luck, but the Μοίραι, the Fates, the most powerful deities in Greek mythology, whose will not even Zeus could change.
If Wilson is translating them as "luck", she's done you and all her readers a disservice, but I get a feeling that's just one of many. Popular as her translations might be, and despite the glowing review int he article it seems she is taking great liberties with the content of the epics and presenting it through a strongly distorting modern lens [1].
Source: I'm Greek, grew up in Greece, went to school in Greece and you betcha we studied the Iliad and the Odyssey (in absolutely abominable modern Greek translations) in high school. I read them back and forth multiple times and drew stick figure cartoons on the margins, usually of Corinthian-helmeted warriors disemboweling each other. a.k.a. The Iliad.
> If you haven't read the Odyssey before, I think her translation is accessible enough to just jump right in.
I keep checking, but it is continuously checked out at my local library :D One day I'll get lucky. (Yes, I know about holds; I don't like them; I don't like the sense of obligation, and I enjoy the hunt; yes, it's a quirk.)
You were downvoted, but as a user, I’ve experienced the same inconsistency with deploys.
There’s also a hard container size limit I’ve run into multiple times. If you add a dependency and go over the size limit, your app won’t deploy unless you switch to a GPU instance, which is substantially more expensive.
Don't switch to GPU instances just to get around the container size limit!
What are you trying to do and what's the size of your container? My instinctive response here is that you're not holding it the way we expect you to: that some of what you're sticking in your container, we'd expect you to keep in a volume.
So I think if I'm reading it right, it means there's 1x NVDEC chips. Each chip is capable of handling multiple encodings / decodings, as each of the transcodings list means concurrent streams of NVDEC -> NVENC.
The iPhone 15 Pro now has support for L5 GPS, and there's a (partially) operational constellation. This supposedly improves performance, but there's no real information beyond a mention on the iPhone stats page:
tldr; too much capital necessary for wide participation, secrecy and paranoia is a key part of building a moat, and questionable training data. the high salaries just add to the pressure.
The problem is this tool (Autopilot) advertises itself as something other than what it is. (Driver assist.) The report also states that this tool in particular behaves differently from its peers in that it discourages the driver from participating in corrective driving while it's engaged, leading to less attentive use of the tool.
Cool! Thanks for sharing. It explains why this type of ui is being used so often. Building this from scratch isn’t the hardest thing in the world, but I can imagine it is somewhat of a challenge to get just right
This is a genuine concern of mine! I don't want to build something that generates slop.
Rather, I think whenever we change the costs / process of things, new possibilities open up.
As an example, last night I re-watched Starship Troopers for the six-hundredth time. I'm a huge fan of Paul Verhoeven.
What if I could watch a custom edit of Starship Troopers on demand, and this edit surprised me with something new? I don't know exactly how this would look, but maybe it's interesting?
It's tough to predict the future and how things will change.
But I'd rather be participating in its creation, trying to make it better.