By generalizing "leftists", you sound like a right-winger who has problems with anything left of your own political views. I'm sure you'll explain how you're in fact a moderate as defense.
In my experience, most left people are like this. Even those who consider themselves moderate. The same people who do not differentiate when talking about the right wing.
The sheer irony of accusing the other side of not differentiating while trying to lump all of us into one group.
Maybe you should take a look in the mirror - this is not the first of your comments I've seen that fall in this trap of accusing everyone else of something you're demonstrating yourself.
If Whole Foods was in financial trouble before the acquisition, I don't imagine they'll be able to cut prices and maintain their quality. Something's got to give and I think it's going to be that "nice idea" you mention.
Amazon could optimize the supply chain. The could also bring their technology expertise to minimize overhead (such as replacing all the cashiers with their "no checkout" system).
Javascript is just the language. Its your runtime environment (browser) that is letting an unprivileged process consume resources like that without killing it.
I would argue that all modern Operating Systems have dark corners and hidden bugs. It is just a question of time until you hit a similar bug on any OS.
I had a similar experience on macOS with Chrome Canary watching a YouTube movie full screen. My laptop simply froze, nothing, except a restart, worked.
It seems hated by some developers such as yourself, yet users of electron apps seem to quite like them, a lot. Not sure how slack's,spotify's, and visualcode's success indicate a horrible user experience. What Qt application has as much reach as slack? Every GTK app I've ever used outside of GNOME stuck out as out of place with the OS. Maybe some Qt apps flew under my nose but I'd say the same about them, at least to the extent that they always made it obvious via certain UI elements that they were Qt apps.
Slack and Spotify also have web applications that do essentially the same thing. I would be interested to know how many people download the Electron version but end up using the website more often, as this forces these apps to share the same runtime and puts some (meager) limits on CPU usage.
VS Code presents a good experience and it's resource usage is more reasonable, it's a good example of a successful Electron application. On the other hand, it has Microsoft behind it and there's probably good reasons why it's so much more performant than Atom, for instance. I am not convinced it's reasonable to expect all Electron applications to hit this relatively high bar in terms of quality.
In my opinion, Electron applications "stick out" as much as any other non-native application, this isn't an advantage to Electron. Indeed, I think Electron has proven that people aren't all that interested in a native application, as long as it's reasonably attractive and the interaction is fun. This could open the door for a new class of cross platform UI toolkit, one that drops the faux-native UI in favor of something simple, attractive and straightforward.
I think that React-Native or similar combined with a control kit based on, for example Material Design could work very well. I know there's some effort from the Xamarin guys at MS towards this end. I also think that React-Native itself could become a better option for more platform-friendly implementations.
I've used the Radeon control panel. I also use the Slack and Spotify apps all the time with no complaints.
The Radeon interface does not fit in at all with Windows (nor macOS or any Linux DE I've ever seen, for that matter) and is almost always glitchy for me.
It also has the functionality to be able to wipe your phone when failing to unlock after 10 tries. It sounds so arduous to trigger in a tight situation that it's not useful in the real world.
A lot of this exact advice was applicable when I was first learning C and C++ in college. Some of it was enforced by certain compilers' errors even. Interesting how the more things change, the more they stay the same.
USA here. As someone who has sat on both sides of the interview table, I've never once thought of game development being a negative thing to have in your portfolio. I don't know what your country is like but that attitude sounds moronic and immature.
Oh absolutely. I don't think I'm an ass on the road (I stay off sidewalks when I can and give a heads up when I'm passing pedestrians), but I do get into my spandex and treat every ride I do like a serious workout. My commute to work is about 25 miles and try to bike that round trip once a week, and then doing more challenging rides on the weekends.
I've been only doing solo and work rides, but I'm trying to get into amateur racing actually and been psyched out getting into a "serious" group of riders, but hearing that is really encouraging :). Of course, this is only flats, but I do try treat almost every ride as a training ride and push myself, and use the weekends to train as well.
How long can you ride at that speed? I'm wondering because I average around 15 on my commuter bike and i'm thinking of getting something faster for my commute.
15 on a commuter sounds about right -- pretty fast actually for most anything I'd call a commmuter bike. I rode a single speed bike for about 8 years before I upgraded to an entry level Cannondale Supersix Evo, which I got late in the season so I ended up with a really, really good deal on a carbon frame road bike. On flats I have no problem maintaining 20-22mph for longer periods of time, but that's after some training. On sprinty bursts on flats I do high 20s, maybe breaking 30mph. On downhills 35mph and I don't feel comfortably pushing past that. In fact I rarely feel comfortably going that fast -- there are just specific stretches of road and hills where I'm not worried about potholes or surprise traffic.
When I started on the road bike doing 15-17mph during rolling-hill after-work rides with minimal intersections and traffic, and I'd say that's comfortably my casual pace that I can keep up for at least 25 miles at a time now, except when I first started I was sweaty and out of breath and now it's an easy commute speed.