Maybe some sort of cube mapping on the toasters to give them a reflective metallic look will make them blend with the environment more, situating them in the space and harkening to the original
(The APIs don’t let you use the actual environment for reflections, right?)
Thank you for the recommendation! I applied a "Physically Based" material to the toasters, setting the "metallic" attribute to its maximum value. The app preview/screenshots might not fully showcase the potential metallic appearance, which depends on the lighting conditions and the selection of the right emissive color. I'll experiment some more to enhance its reflectiveness under a broader range of conditions.
| (The APIs don’t let you use the actual environment for reflections, right?)
That's a good point..I don't know the answer to your question but maybe I just need to add a light source in the virtual world.
Thanks for a good article and actually very timely for me as I want to brush up on LA in 2019. From the above comment it sounds like you are the author? I’ve noted a few potential typos: 1) Length of v, should read length of a? 2) when discussing similarity between vectors you discuss the case of the dot product being 0 or 1, but the dot product could be >1, no?