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Adorable!


True, it's for Engaging With Brands and data mining.


Wouldn't that just be a regular wall?


Secret option X: Reconsider your life choices and how they have led you to be part of an imperial occupying force.


This is more or less the same thing as a steganographic file system, I think? https://en.wikipedia.org/wiki/Steganographic_file_system


This is only a steganographic file system. If someone finds your secret, there's nothing deniable about it. Hidden is different from deniable.

If you're trying to hide the entire fact that there is secret, encrypted data on your secret-encrypting device/drive, I am not sure I get it either.


I was a huge Ambrosia fan back in the day, so thank you for stopping by!

One thing I don't understand is why Ambrosia never put their back catalogue on Steam. At least with EV Nova's Windows version, it seems to me that if you stripped out the licencing system and tossed it up on Steam, you could have had a nice income stream from there. I'd have bought it.

Most of the other games you might have been able to package into an emulator, like GOG games running in DOSbox.

But that's my outside perspective, so maybe there were bigger legal or technical hurdles?


I was also a fan before I was an employee. I know the love they inspired!

I had moved on from Ambrosia before Steam became a thing, but have also wondered the same. I did point this thread out to Andrew, and he has dropped in some replies, so maybe he can shed some light. I would guess it is a case of all the legal shenanigans needed to make it happen cleanly. Various people external to Ambrosia own various parts of the rights, so you would need to get a bunch of people on board and spend money on lawyers.

I also thought some games could be suited to something like the Nintendo Switch. However, that would obviously need a bunch of technical work to convert it (something I admit to having looked into late last year!).


Can I ask what you're doing these days? I was heavily inspired by modding EV to become a game developer myself.


I spent about fifteen years working at Melbourne House in Australia (which went from being independent to being bought by Infogrammes/Atari, and was then bought by Krome, before finally being wound down, but it was mostly the same awesome group of talented folks for most of that time. At the end, I’d been there for fifteen years and still wasn’t in the top ten list of longest-serving employees; I felt like only a medium-sized fish in a very large pond).

After that, I went to an EA studio for a couple years (which was very difficult for me, as I was put on a smallish team where I literally had more years of experience than everyone else on the team added together; I was suddenly in the very strange situation where any silly thing I said would just be taken as gospel and acted upon, and it took me a very long time to figure out how to behave to mitigate the risks of that). Then I did a couple years in (non-games) statistics software to pad out my resume a bit and show that I could do non-games work as well.

After that, I started freelancing, doing both games and non-games work, to support myself while I worked on my own game, which is now up on Steam in Early Access. Freelancing was a lot of fun, and I love the freedom to switch between projects and solve the most difficult problems of one project and then moving on to a new, different project with a new ‘most difficult’ problem to solve. Though obviously the lack of job security was a bit of a strange new experience, after spending my whole career on a salary!

I also spent a couple years acting as an advisor on the local Film Victoria’s games funding grant program, helping select projects to allocate grant funds toward and just generally advising applicants (whether or not they eventually received funding). I’m super proud of the work those folks do and that I got to be a small part of it for a while. I feel like the blossoming we’ve seen here in the local indie games scene has a lot to do with their support for the industry.


Or use normal banking which has actual regulations for a reason.


It's still an option but it's more work and harder to use and is pretty limiting in what you can do.


Yeah, "transfer" is so... bloodless as to be a lie.


Ooh, let me post my comment from the last time this was posted here back in 2015:

One day, an anti-dragonist on a speaking tour visited a town. When he arrived, most of the town's inns were already full, and he had to make do with a small room in a small in in a run-down part of the town. The next morning, he stood outside the inn on his soap box and told people about how the dragon could be defeated. A small crowd gathered around him. When he had finished speaking, a woman asked: "My children are hungry. My husband went off to war against the tigers and never came back. How does killing the dragon help them?"

"Well, they too will one day be fed to the dragon!"

"But they are hungry now. My baby is very weak. She cries all the time. Even if she doesn't die, she's going to grow up stunted."

"I'm sure you can find a way. Anyway, I'm here to talk about the dragon, it's..."

Another interrupted him: "My son was killed by the king's men three weeks ago. They laughed as they cut him down. No one will hear my case."

"Well, I'm sure they had a good reason. Your son was probably a criminal."

Another said: "My family beats me because I don't want to marry the man they chose for me. Right now, I wouldn't mind being eaten."

"Listen. I'm not interested in the problems of you little people. They're not my problems, and anyway, you're probably lying, or exaggerating, or just not trying hard enough. But I'm scared of the dragon, because the dragon's going to eat everyone, including me. So we should concentrate on that, don't you agree?"

And the people rolled their eyes and walked away.


For every one person working on addressing aging and death, thousands are looking at other problems. Nobody is advocating that every other problem should be ignored, simply that we could stand to adjust the balance.

(Apart from that, I'd say that the caricature you're depicting is not particularly good at responding to people in a productive or endearing way, which is unrelated to the problem itself.)


>> Nobody is advocating that every other problem should be ignored, simply that we could stand to adjust the balance.

Nick Bostrom's article is advocating exactly that:

Instead of a massive publicly-funded research program to halt aging, we spend almost our entire health budget on health-care and on researching individual diseases.

He seems to be saying that if we halt ageing, we'll stop dying from other disease, or in any case that ageing is more important than any other disease.


The fact that you are more likely to die of every other disease after the age of 30 is a direct consequence of aging. It is more important than any other disease. Also, that quote does not say that every other disease should be ignored, only that we should spend less than 100% of our budget on them.


Here's the entire quote:

(3) Administration became its own purpose. One seventh of the economy went to dragon-administration (which is also the fraction of its GDP that the U.S. spends on healthcare). Damage-limitation became such an exclusive focus that it made people neglect the underlying cause. Instead of a massive publicly-funded research program to halt aging, we spend almost our entire health budget on health-care and on researching individual diseases.

He's equating the spending on health care with the "dragon-administration" that he describes as a pointless, misguided task. So he believes we shouldn't be spending that money on that sort of task, i.e. the US should not be spending a seventh of its economy on healthcare, because that's just "damage limitation".

He's further saying that instead of "a massive publicly-funded research program to halt aging" we're spending that money on "researching individual diseases". In other words, he thinks that that money would be best spent on that "massive publicly-funded research program". Else, what's the meaning of "instead"?

Bostrom's belief is that halting ageing will cure all other disease. According to his allegory, ageing is the one big disease that kills everyone eventually. So if we cure it, we save everyone. Therefore, we should be working to cure ageing and abandon all attempts to cure all other diseases. That's the morale of the story: don't bother with tigers and snakes ("individual diseases"), don't bother with dragon-administration (healthcare), just kill the dragon, save the world.

Note that he's saying all that quite straight-faced, completely ignoring infant deaths (5.6 million under-fives died in 2016) and deaths of people in young age, i.e. many millions of deaths that have nothing to do with ageing and that a magic immortality pill will never get the chance to help in the first place, because they will be dead long before it can stop them from ageing. He's not explaining how a cure for senescence will cure or prevent infections, or genetic diseases, either.

His whole point is completely illogical, irrational, and it's obvious that even people who broadly support it have not really realised what the heck that guy's talking about.


His point is if you could keep the vast majority of the population to a biological age of less than 30, you wouldn't need the vast majority of health care.


That statement seems to me to simply state a fact, and suggest taking a different approach. That doesn't mean we should halt all research on anything else.

There certainly exist quite a number of diseases that have nothing to do with aging. On the other hand, there also exist quite a few health problems, including many that represent a substantial fraction of healthcare spending, that do relate to age-related degeneration. Taking that into account would produce a better allocation of resources.


I think the point of the conversation is also to point out that if there is no fear of death, and population keeps growing, it is possible that quality of life of average humanity goes down.

Of course, multiple factors can contribute to that, including induced "laziness" in large sections of society due to infiniteness of life.


Population growth is driven by birth rate, not death rate. Even slaughtering everyone at the age of 100 only delays the overpopulation problem (by less than two decades) if indeed there is an overpopulation problem.


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