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It's a shame that there was never a good PC version. If I remember correctly, Wipeout 1 had proper timing, but it only offered software rendering. There was one version with hardware acceleration, but it used some crappy proprietary 3D API (ATI CIF).

Wipeout 2 used DirectX, but it used tick-based timing which was meant for 30 FPS. So, if you capped it at 60 FPS by using vsync and 60 Hz, it ran butter-smooth but twice as fast as intended.




2097/XL had a PC version which is relatively good and I still play it from time to time.




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