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I genuinely prefer the original and think the final approach gives too much of "low res texture" look as opposed to a pure 1 bit dithered output.



For a five-second demo I agree. But for five hours of playtime, I think the original would result in serious visual fatigue.


Yeah, I've played hours of Minecraft with my own dithering renderer, but I'm sure going to 1-bit would give me a headache within minutes.

I wonder if rendering the in-game graphics as if they are being shown on a virtual monitor would provide some respite. If the virtual monitor was on a desk with other items, then would give players some place to rest their eyes.




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