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Palworld would’ve been nothing without riding off the coattails of Pokémon. I’m fed up with the modern Pokémon output too, but Palworld is just a stolen, AI-generated flash-in-the-pan.



I'm really having a problem understanding this mindset - all FPS games (especially older ones) were riding on coat-tails of Doom and other ID games. Which is great - we got a whole cultural revolution in wider gaming and spawned a massively popular genre full of experimentation on that formula. There's countless examples of this in culture through history.

How is that bad? Why is there this strong wish for a single corporation to own our culture and what we are without allowance to experiment, build upon it and allow market competition for the best evolution?


Tools like Stable Diffusion didn't even exist when Palworld and its creature designs were being shown. Unless you have evidence they were somehow AI generated, it sounds like you're just spreading falsehoods.


Where's this AI accusation coming from?


The accusation was insistently fielded by some malicious actors back when the early access version launched. It was debunked multiple times but it seems like it stuck to some anyway.


The Pocketpair CEO posted on Twitter some AI generated Pokémons he made two years before Palworld released.


AI image generation wasn't good enough in early 2022 to generate game assets. Yeah you could probably generate pokemon-like looking stuff, but it wouldn't be usable as-is in a game.

Edit: and even today. Generate textures for blocky assets? Sure. But full pokémon models that wouldn't need a ton of rework? Nope.


> But full pokémon models that wouldn't need a ton of rework? Nope.

Well, that is the core benefit of using AI - you can save a lot of the groundwork, especially in concept art. Making 20, 30 versions of "fat rat in yellow with lightning bolt symbols in their fur" is cheap with AI, but prohibitively expensive if you're using humans. You're starting running already.


How do you know Palworld wouldn’t be successful without Pokemon? I would think it would be even more successful since they would be the first with the monster collecting system.


Hardly the first. Shin Megami Tensai, Dragon Quest, Robotrek, and Digimon were all prior to Pokemon in the monster taming genres.


I absolutely agree, I'm not for protecting big IP when fanmade alternatives are created.

But Palword feels such a rip off of Zelda BOTW (the intro and the items are 1:1 the same of Zelda, even the tablet!) and Pokemon.

For most if not all "pals" I could instantly name their Pokemon counterpart, that is textbook copyright infringement done in the weakest form.


> For most if not all "pals" I could instantly name their Pokemon counterpart

That's not surprising, because for ever Pokemon it's also fairly easy to name their real-world counterpart. There's a finite amount of recognizable real world animals, so you quickly get there even if you've never seen a Pokemon before.


You’re allowed to turn in the same story with different names and scene descriptions.

That’s not copyright infringement: you copyright the form, not the plot.


This is inconsistent. If you don’t want to protect big IP then why are you against using that IP? Especially when everything you just complained about is protected, hence why PocketPair didn’t get sued for copyright infringement.




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