Hacker News new | past | comments | ask | show | jobs | submit login

Thanks eh. Certainly Factorio was a major inspiration, along with Railroad Tycoon and Transport Tycoon. Personally I wanted to concrate the fun I experienced when building new factories in Factorio. The clean slate and excitement of getting everything working together. Hence our mission structured campaign. We tried to make each mission challenge the player to build slightly different that the last time. Sort of like if Factorio had more ways to "start" than just coal, copper plates, and iron.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: