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Modernizing RTS Camera Controls (github.com/esporttoys)
3 points by EsportToys on May 6, 2023 | hide | past | favorite | 1 comment



The automatic edge-panning of topdown games is a behavior inherited from 90s RTS games that has remained largely unchanged.

While it is sufficient for ball-mouse era casual players, it is actually a detrimental mechanic largely avoided by competitive players and considered a beginner's footgun that causes bad habits to develop.

In this playable proof-of-concept, the camera displacement is changed from the traditional time-dependent panning to a direct position-based panning.

This way, competitive players can leverage their mouse control/muscle memory to move their cursor and their camera as quickly as their skills allows.




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