Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
coliveira
on Nov 21, 2022
|
parent
|
context
|
favorite
| on:
The genius of binary space partitioning in Doom (2...
When Carmack did his work, the computers he had were 386/486 class. So the distinction you're making doesn't make sense. Working code is code that works in the computer you have at the time you're writing the software.
sagacity
on Nov 21, 2022
|
next
[–]
There is a distinction between 'working code' and 'working code that runs at interactive frame rates in a severely memory-constrained environment'.
bombcar
on Nov 21, 2022
|
prev
[–]
Doom was technically developed on NeXT workstations, but it had to perform well enough on a 386 (even if in a reduced window).
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: