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I finally got through this, coming in and out throughout the work day. I owned 3 360's over the lifespan of the console (a launch version, a replacement after it red ringed a few years later, and then a slim), and I never even brushed up against the cracking or homebrew scene. Very interesting stuff!

I am curious though, other that one brief mention, why didn't you touch on the early hardware reliability issues at all?

Also, either the site has been swarmed and its down right now, or the links in footers 117, 118, and 119 are bad.




> I am curious though, other that one brief mention, why didn't you touch on the early hardware reliability issues at all?

I guess because they likely didn't have anything to do with the architecture? Or were there really reliability issues that were a result of the architecture, instead of physical/electrical hardware issues?


Fair. I was thinking in terms of the physical architecture of the boards, cooling solutions, and entire consoles rather than the pure architecture of the cpu, gpu, etc.


Yeah, it was mainly because the article got too long, so I had no option but to draw the line somewhere. There's still a tiny mention at the footer below the main motherboard image:

> Showing the 'Xenon' revision (the first one), taken from my model from 2005. Xenon motherboards are also famous for being defective by design (they get too hot to play games with!). Remaining GDDR3 chips are found on the back.

Btw, I've replaced the bad links with archived ones. I triggered an archive of that site back in December just in case such great source would disappear, never expected to happen just after releasing the article!




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