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The vetting system will have to be tailored very strict to insure they have the right personality and drive to survive such a mission. I could swear I have read of such testing to have taken place already to get some benchmarks to apply to actual travelers.



"right personality" I.E. boring, un-energetic people who have little sense of personal space.


Yes because when I read the biographies of the the latest round of astronaut trainee, it's a total snooze fest.


I'd say creative doesn't hurt: honestly, I know quite a few folks who would kill to run a D&D campaign or the like uninterrupted for months on end. And your players won't have other obligations to catch them off guard :)


hey, just because you wouldn't want to spend time around them doesn't mean that society doesn't need them.

i think your description is correct, but still. there's a lot to be said for the virtues of being eminently stable.

besides, the creative people can do the thinking for them from earth.




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