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I think the insufficient "randomness" is explained here: https://news.ycombinator.com/item?id=14805265



You're probably right, it's probably more of a psychological issue than an issue of randomness. Perhaps his users simply trust dice more than they do "atmospheric noise with a certification of randomness across sliding windows", even though minor imperfections in dice (and dug-out pips are more than minor imperfections) will cause them to be much less fair.

That said, it would be really interesting to see the referenced thesis-like papers. Or use high quality Vegas dice for awhile and compare the outcome of those to the purely random data.


That's discussing a different dice project - what's the connection to this one?


The psychological effect of people not "believing" true randomness is the same.




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