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Remember games like Farmville? They are all Flash-based. I don't think any of them have or even have plans to move over to HTML5 yet afaik. Flash made game development really easy with it's combination of AS and the wysiwyg interface for tweening and timeline motions. Currently, I don't think theres a definitive equivalent for HTML5 yet.



Some of the Facebook game developers may be able to use Unity's WebGL game tools as an alternative to Flash.


Except that in 2015, there are still more places where Flash runs than WebGL.


Those things sound tooling related not runtime related (which Adobe was talking about).




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