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Show HN: Hancho – A simple and pleasant build system in ~500 lines of Python (github.com/aappleby)
162 points by aappleby 7 months ago | past | 56 comments
Show HN: Matcheroni, a tiny C++20 header library for building lexers/parsers (github.com/aappleby)
96 points by aappleby on July 6, 2023 | past | 12 comments
My alpha Pico-based CH32V003 debug tool is ready for a few testers (github.com/aappleby)
58 points by aappleby on April 25, 2023 | past | 26 comments
Wideboard: Render _all_ of Linux's source code in a browser tab via WebGL (github.com/aappleby)
136 points by aappleby on Feb 12, 2023 | past | 39 comments
Temporal Programming, a new name for an old paradigm (github.com/aappleby)
188 points by beefman on Nov 27, 2022 | past | 82 comments
Temporal Programming, a new name for an old paradigm (github.com/aappleby)
1 point by aappleby on Nov 27, 2022 | past
Wideboard: Render millions of lines of text at 60 FPS using WebGL (2013) (github.com/aappleby)
4 points by aappleby on Nov 22, 2022 | past | 3 comments
Wideboard: Display millions of lines of text at 60 FPS using WebGL (2013) (github.com/aappleby)
5 points by aappleby on Nov 21, 2022 | past | 3 comments
Blue Ball Machines: Translating between the software and hardware universes (github.com/aappleby)
1 point by jng on May 31, 2022 | past
Blue Ball Machines: Translating between the software and hardware universes (github.com/aappleby)
1 point by aappleby on May 30, 2022 | past
Show HN: Write synthesizable Verilog in C++ with Metron (github.com/aappleby)
5 points by aappleby on May 27, 2022 | past | 2 comments
GateBoy – A gate-level simulation of the original Game Boy hardware (github.com/aappleby)
416 points by aappleby on Sept 2, 2021 | past | 66 comments
MetroBoy – A playable, circuit-level simulation of an entire Game Boy (github.com/aappleby)
2 points by Jerry2 on April 24, 2019 | past
MetroBoy – a playable, circuit-level simulation of an entire Game Boy (github.com/aappleby)
10 points by aappleby on April 21, 2019 | past | 4 comments

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